Thursday, January 22, 2015

Why I'm A Hardcore PC (and console) Gamer



I am a hard-core PC (and console) Gamer and no. Games stimulate our brains, relieving stress, anxiety, worry and boredom plus enhancing critical thinking, logic, multitasking and puzzle solving skills plus reflexes, hand-eye coordination and so forth.

 (Just remember people to take breaks every 1-3 hours of playing a game, for at least 20 minutes.)

Also PC Gamers last year raised $50 Million + for various charity's including Doctors Without Borders (source: PC Gamer) and some games run complex programs that help figure out future cures, treatments for diseases like cancer, etc.


I love console games but PC games are the absolute best. I will admit consoles are more PC like these days.


Great memories of not just NES games but also SNES ones, Playstation, N64 and PC games like SimCity 2000, Doom, Quake, Normailty, etc.


The keyboard WASD and mouse controls are a plus.

Wednesday, January 7, 2015

I've Had Enough - PC Gamer



•I’ve had enough of being asked to follow a character whose walking speed is slightly slower than my own, meaning I have to keep stopping every two seconds.

•I’ve had enough of stealth sections where getting spotted means a restart, rather than adapting to the new circumstances in a creative or interesting way.

•I’ve had enough of people shouting at me, telling me to hurry up or reminding me of the mission objective, when I stop to explore the environment.

•I’ve had enough of playing as powerful characters who are brilliant at everything. That’s boring. I want to play as people with flaws and shortcomings. Something to overcome.

•I’ve had enough of games with limited resources (like, say, fuel) that are so cheap to buy, the limitation is rendered totally meaningless, and resupplying becomes little more than a tiresome chore.

•I’ve had enough of the camera zooming in on the solution to a puzzle just as I’m about to use my brain to figure it out for myself.

•I’ve had enough of games with a dozen unskippable dev/middleware logos before I even get to the main menu. Yeah, I can delete them or tweak the .ini, but I shouldn’t have to.

•I’ve had enough of games I have to restart to apply new graphics settings, especially when they’re guilty of the last thing.

•I’ve had enough of menus with fancy 3D in-engine backgrounds/visual elements that pointlessly increase the time it takes for them to load.

•I’ve had enough of games that use a cut-scene to show something that could have easily been put in the player’s hands.

•I’ve had enough of open worlds littered with arbitrary, meaningless collectables that have no real benefit other than increasing your completion percentage.

•I’ve had enough of unskippable cutscenes placed just before the checkpoint of a particularly difficult section.

•I’ve had enough of diaries, documents, tape players, and audio logs being used to tell a story, rather than something that plays to the strengths of the medium.

•I’ve had enough of games replicating the flaws of camera lenses. Dust, flares, simulated chromatic aberration. Why the obsession with cameras? What about the human eye?

•I’ve had enough of big, beautiful skyboxes that are actually just fancy window dressing, showing you places you’ll never be able to reach or explore.

•I’ve had enough of defending a character while they slowly fix a broken machine or hack a computer or turn a valve to open a heavy door.

•I’ve had enough of games that have to reload the entire level when you change certain graphics settings.

•I've had enough of developers not recording enough dialogue variations, and hearing the same barks over and over again until they become knives in your ears.

•I've had enough of having microtransactions waggled in front of my nose, to the point where a game feels more like a shopfront than a place I want to spend time in. Via "I've Had Enough" article by PC Gamer