Tuesday, June 2, 2015

State of Gaming

"Listening to all too depressing gamer rants, on why games fail to meet their marks these days, wanna know why? They bite too much off, they promise too big then what their capable of.


Medieval Total War 2, was supposed to be multiplayer for up to 4 people, same for Empire, and Napoleon the same. Why they couldn't they go into mass mess story of the why, filled with big words meant to distract you and make you think how they dodged a bullet by being smarter. Till you look those words up in a good old fashioned page turning dictionary, and it all sums up to mean, "we don't, nor will ever know how to do that shit."


My rant isn't the I don't know stance game devs have when they fail, it's their hubris. The fact that they revolve around their games so heavily, when asked what other games they play and are excited for, they lie, maybe this is why games suck massive ass these days, because outside of the games being developed by ass hats, outside their studio, nothing really exists."


Via friend Jesse E. on Facebook


Well said Jesse.

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