Although the economy might not be in the thick of a recession as it once
was, that doesn't mean things are going especially great for videogame
publishers. Take Electronic Arts, for instance, which hasn't exactly set
the world on fire with its performance as of late. The start of the
next generation is an ideal opportunity to effect change that doesn't
come along often, and it seems EA doesn't intend to miss it; just
yesterday it revealed plans to proliferate microtransactions throughout
each of its games. As EA and publishers in general attempt to do this
(and try out other means for generating additional revenue), I hope they
don't forget to treat gamers with respect.
This current generation of consoles has seen the onset of numerous new
money-making tactics. While expansion packs had been offered in the
past, downloadable content became the norm for nearly every game,
delivering everything from horse armor to new characters, maps, and
more. Online passes have attempted to fight used games sales,
encouraging gamers to buy new copies of their games or, failing that,
forcing them to pay money directly to the publisher for access to
certain (often multiplayer) content. Always-online connections,
allegedly intended to enable new features but with the obvious benefit
of trying to ward off piracy, spread from games where its use was
implicit to those where its use is a detriment more than anything else
http://www.xploder.net/news/1631/A-Plea-for-the-Gaming-Industry-to-Respect-Gamers-.htm
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